FC2 (3 Motivate) is played, FC1 gains 3 attack. EC2 (now 0 attack for one turn) won't be able to Gas FC2. FC1 (4 Cripple) targets EC2 (6 attack, 3 Gas).EC3 deals FC3 8 damage, FC3 is now Gassed. FC1 (2 Cripple) targets EC3 (10 attack, 3 Gas).Skill can stack and render affected enemy cards unable to attack so that Bomb, Crazed, Gas, and Leech do not activate. EC3 (4 Bodyguard from EC4, 11 health) takes 1 Bomb damage (still 4 Bodyguard, now 10 health).ĬRIPPLE - Reduces the attack of a random enemy card by (x) amount for one turn. EC1 (3 Shield, 15 health) takes 2 Bomb damage (no Shield remaining, now 13 health). FC5 (4 Bomb) attacks enemy character directly (no opposing card), no Bomb damage is dealt.EC1 (2 health) and EC3 (3 health, 5 Sturdy) both get destroyed by Bomb damage. FC1 gains 4 max and current health (now 16/19 health).īOMB - Deals (x) amount of damage to enemy card(s) adjacent to the card that is attacked by a card with this skill. Effect does not heal and cannot get a player back to perfect health. RECOVER - Cards with this skill increase both max and current health by (x) amount whenever two cards are combined by the card owner. FC1 gains 2 attack (now 14 attack), EC1 gains 5 attack (now 19 attack for one turn, 6 health). FC1 gains 7 attack from Crazed, but then gets Hijacked by EC1. FC1 (9 attack, 3 Crazed) attacks EC1 (10 Sturdy or Shield).Next turn, FC1 attacks hero directly (no opposing card). FC1 (10 attack, 1 Crazed) attacks and destroys EC1.Card must lower an enemy card or hero by at least one health point to activate. Can be blocked from activation by Sturdy and Shield. (Props to FantasyFan88 for the additional skill details and examples.)ĭESCRIPTION (FC=Friendly Card, EC=Enemy Card)ĬRAZED - Cards with this skill gain (x) amount of attack after dealing damage to an enemy card or hero. In fact, it can be a bit too simple to keep even the most casual players engaged for too long.Some cards have skills which have special effects in combat. Short-lived fun with a pretty nasty pay-wallĪll things being equal, Animation Throwdown: The Quest for Cards is better suited for the mobile market than the PC, especially since it doesn’t bring anything new to the table. This makes it difficult to find your way around with a mouse sometimes, but you can get used to it after a while. It’s fairly obvious that the game was designed with mobile devices in mind, especially in terms of interface. Lastly, the graphics are nothing to write home about, but then again at least the cartoons are the original ones and they look great.
This unlocks special cards with new abilities, yet this only translates in slightly different stats. Decks can be created as well as you manage to win more cards along the way, but the most intriguing feature is the fact that you can combine them during gameplay. It’s possible to choose a character and switch between them at any point, but this is only because it doesn’t really matter which one you pick. The card with the most points wins, so there’s little-to-no strategy involved in the process. These attributes are not very important, unfortunately, since they only represent the damage and the available hit points. Hence, it might not withstand the test of time, especially if you are used to the finer things.Įach card in the game features a character from one of the shows mentioned above, and they all have different attributes. The gameplay rules are very simple and disappointing, on the other hand, even if the game is designed for mobile devices and casual audiences. Your favorite cartoon characters head-to-headĪnimation Throwdown: The Quest for Cards is a casual CCG in which you have to collect cards featuring characters from beloved shows like Futurama, American Dad and Family Guy.
Humor can also be a lot more colorful when there are fewer rules and no physical limitations. In fact, animation allows artists to include things that would otherwise be impossible to express in a live action flick.
Animation throwdown the quest for cards defense cards series#
Cartoons have become very popular in the last few years, especially thanks to a few successful series that showed the world how cartoons can be just as enjoyable as actual movies.